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vigembus

Here are 79 public repositories matching this topic...

PadForge

The ULTIMATE Windows controller remapper. Any input device in, any virtual controller out: Xbox, PlayStation, Nintendo, flight sticks, wheels, third-party gamepads, MIDI, keyboard+mouse, VR, NFC. Built on SDL3, HIDMaestro, HidHide, and .NET 10.

  • Updated Nov 1, 2026
  • C#

Virtual game controllers for Windows that show up as real hardware to every API: DirectInput, XInput, SDL3, browser Gamepad, WGI/GameInput. Byte-exact VID/PID and HID descriptor per profile. 228 profiles across 32 vendors. HID PID 1.0 force feedback, hot-plug, multi-controller. Pure user mode: no kernel driver, no EV cert, no reboots.

  • Updated Oct 27, 2026
  • C#

This repository contains a collection of small tools and a GUI application to connect with Nintendo Switch 2 controllers and use them on PC wirelessly (Pro Controller 2, Joy‑Cons and NSO GameCube Controller ). It is intended for experimentation and learning not a production-grade library.

  • Updated Dec 18, 2025
  • Python

Use a PS4/PS5 or Xbox controller as a real HOTAS joystick, or a clean regular gamepad, in any Windows game — rumble/LED/battery where the hardware allows, plus optional webcam head tracking built in. Native C, built on vJoy, ViGEmBus and HidHide.

  • Updated Nov 1, 2026
  • C

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