A Native32 game emulator written in Rust.
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Updated
Nov 12, 2026 - Rust
A Native32 game emulator written in Rust.
Segher Boessenkool's u'nSP disassembler and emulator
SLEIGH specification for u'nSP
An open source implementation of the GeneralPlus A1800 audio codec
An emulator for the Hasbro iON, the 2006 console with a camera instead of a controller
Decompilation effort for the BeHero console
Little Big Adventure (1994) ported to the Mattel HyperScan: S+core 7 at 108 MHz, 16 MB, a servo-driven CD, and 96 bytes of save on an RFID trading card. Bring your own assets.
🎵 Encode and decode GeneralPlus A1800 audio codec frames in Rust with precise fixed-point, subband processing for efficient low-bitrate audio.
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