3D Pathfinding system plugin for Unreal Engine 5.6, using Sparse Voxel Octrees. Now overhauled for UE5 with optimisations and tactical reasoning
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Updated
Jan 12, 2026 - C++
3D Pathfinding system plugin for Unreal Engine 5.6, using Sparse Voxel Octrees. Now overhauled for UE5 with optimisations and tactical reasoning
Tiny voxels. Huge worlds. Voxelis — a pure Rust voxel engine based on Sparse Voxel Octree DAG.
Vulkan voxel cone tracing renderer based on SVO(sparse voxel octree) and Clipmap
A real-time CUDA ray tracer for sparse voxel octrees that can refract light through volumes whose insides vary. My BSc dissertation (2014).
Toy Voxel Engine, Vulkan-SVO
Mostly realtime graphics engine
Fast and Differentiable Sparse Voxel Structures for Python and C++
Maintenance of the GigaVoxels / GigaSpace project from INRIA.
CS506 project work on creating a ray tracer in Vulkan, by implementing a sparse voxel octree
LCM 3D Navigation AI (LCM Nav3D): next-generation volumetric 3D navigation and infinite pathfinding for AI in Unreal Engine 5.2-5.8 - flying, swimming and free-floating agents, Mass crowds. The free demo levels for the Fab plugin.
Custom voxel raycasting engine with a creative name
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