Lightweight GUI editor/converter for Super Famicom/Super Nintendo BRR samples in SDL2 for Windows/MacOS/Linux
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Updated
Jun 6, 2024 - C
Lightweight GUI editor/converter for Super Famicom/Super Nintendo BRR samples in SDL2 for Windows/MacOS/Linux
A repository for sound source compilations from Super Nintendo or SNES games.
An Attempt at Bit-Reversal Line Rasterization
Sony S-DSP model in Python for the SNES audio unit. Runs the hardware's own 32-clock pipelined schedule, cross-checked sample-for-sample against the reference implementation on 240 register configurations taken from real music dumps
One command to provision a production-ready VPS with Docker, auto-HTTPS, fail2ban honeypots, GitHub CI/CD, and a Lighthouse-perfect SPA Astro frontend
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