LinsaFTW · Buenos Aires, Argentina · Remote / Hybrid
Software Engineer — Java Backend, Systems & Product Engineering
Founder, ArkFlame Studios
I build and ship production software across JVM networking, packet security, AI backends, Linux systems and multiplayer products.
| 58 Released resources |
17.7k Purchases |
105k Downloads |
BuiltByBit · Source repositories · ArkFlame GitHub
Product & systems engineering
- ARK AI — OpenAI-compatible API gateway; provider routing, SSE and idempotent usage accounting.
- FlameWM — Rust/X11 window manager and native-rendered desktop shell.
- FFAA Zombies — multiplayer browser game with authoritative server state.
- FAUS Legal — AI-assisted legal research, document ingestion and case retrieval.
Java infrastructure & security
- FlameCord — BungeeCord proxy with anti-bot admission, rate limiting and limbo verification.
- ExploitFixer — pre-decode and semantic packet guards against crashes and protocol abuse.
- VeloFlame — Velocity proxy with decompression guards and event-loop-safe admission.
- FairPlay — packet-based combat anticheat with latency compensation.
Currently building: FlameMC — Minecraft server software with Folia threading and Paper plugin compatibility goals.
Java · TypeScript · Rust · JavaScript · SQL · Bash
Paper / Folia · Velocity / BungeeCord · PacketEvents · JVM concurrency
Next.js · Node.js · MongoDB · Redis · Docker · Linux
Portfolio · LinkedIn · ArkFlame · BuiltByBit · Email





