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A sidescrolling multiplayer action RPG, built with Bevy. In early development.

declaredlost.com · devlog

Bevy extensions

The game's Bevy extensions, independent of it and open source under MIT OR Apache-2.0:

Repository Build What it does
bevy_mettle bevy_mettle A gameplay framework in the spirit of Unreal's Gameplay Ability System: attributes, effects and abilities, with prediction over lightyear.
bevy_arbor bevy_arbor Reactive behaviour trees: guards re-checked every tick, tasks as entities.
bevy_puppet bevy_puppet Cut-out puppets: bone entities, layered animation, constraints and pixel-perfect placement.
bevy_harness bevy_harness Testing Bevy apps: the real app, headless, stepped tick by tick, and asserted on.

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  1. bevy_harness bevy_harness Public

    Testing Bevy apps: the real app, headless, stepped tick by tick, and asserted on

    Rust 1

  2. bevy_mettle bevy_mettle Public

    A gameplay framework for Bevy in the spirit of Unreal's Gameplay Ability System: attributes, effects and abilities

    Rust 1

  3. bevy_arbor bevy_arbor Public

    Reactive behavior trees and perception for Bevy: trees that sleep until something changes, tasks as entities

    Rust 1

  4. bevy_puppet bevy_puppet Public

    Cut-out puppets for Bevy: bone entities, layered animation, constraints, and pixel-perfect placement

    Rust 1

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