Game infrastructure for indie devs. Home of CheddaBoards: online leaderboards, achievements and player accounts you can drop into your game in minutes. Free to use, no per-player fees, and the backend is open source.
| Engine | Get it | What it is |
|---|---|---|
| Godot 4 | cheddaboards-godot-addon · Asset Store | The addon. Enable the plugin, add your API key, submit scores. |
| Godot 4 (full project) | cheddaboards-godot | Starter template with menus, leaderboards and login built in. Clone it and make your game. |
| Godot 3.6 | cheddaboards-godot3-addon | Community-supported backport. |
| Unity | cheddaboards-unity | C# SDK with the same feature set. |
| Anything else | REST API docs | Plain HTTP, so it works from any language or engine. |
Games using CheddaBoards ship on Google Play, iOS, itch.io, Windows and the web.
New to it? cheddaboards-dodge-the-creeps adds an online leaderboard to the classic Godot demo, and the four-commit history is the tutorial.
- Leaderboards with all-time, weekly and daily boards out of the box, plus your own category boards
- Achievements synced server-side, so progress survives a cleared browser or a new device
- Player accounts that start anonymous and can link to Google or Apple later without losing anything
- Anti-cheat options you choose per game (play sessions, score caps, time validation)
- Moderation from the dashboard: remove entries or wipe a player, with an audit log
The backend is a single open-source canister on the Internet Computer, sitting behind a hardened API proxy. Use the hosted service at cheddaboards.com, or run your own.
⭐ If CheddaBoards is useful to you, a star on the main repo genuinely helps other devs find it.
Built by Chedz · cheddatech.com · Questions? Email info@cheddaboards.com