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advaetuc/README.md
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A sarcastic cinephile and anthropoid.

๐ŸŽ“ About Me

  • ๐ŸŽ“ First-year BTech CSE student at MITWPU, Pune
  • ๐Ÿ”ง Building GASLIGHTR โ€” a native Photoshop enhancement plugin for neural rendering
  • ๐ŸŽฎ Cut my teeth as a gameplay engineer, shipping systems for two indie titles
  • ๐ŸŽฌ Chasing a career at the intersection of code and cinema
  • ๐Ÿ“น Taught game dev on YouTube and sold code packs through Patreon

๐ŸŽž๏ธ The Journey

๐ŸŽฅ YouTube Started a channel teaching advanced game-dev techniques to fellow developers
๐Ÿ’ฐ Patreon Turned that into a monthly code-pack subscription
๐Ÿ•น๏ธ Junior โ†’ Lead Gameplay Engineer Hired through Patreon by a US studio, promoted after proving out real systems
๐ŸงŸ Zombie Survival MP A multiplayer survival title โ€” shelved when server funding ran out
๐ŸŽฌ A 2-Year Campaign A story driven campaign game, two years deep โ€” paused when investors pulled back

๐Ÿš€ Featured Build

VERTEBRATE

A locally-hosted, real-time human fall detection system

Runs a local YOLO11n pose pipeline in a background QThread, combining body geometry with a debounced posture heuristic before sending copied frames and alert state to a PySide6 GUI through Qt signals. The camera and model remain owned by the worker, while the main thread owns every widget and limits the interface to one pending frame.

  • ๐ŸŽฏ Local CPU inference from webcam input with no footage upload or recording
  • ๐Ÿงฎ Fall posture heuristic based on bounding-box aspect ratio and shoulder-to-hip geometry
  • ๐Ÿšฆ Scene-wide debounce requiring five consecutive processed frames before alerting
  • ๐Ÿงต Cooperative Start/Stop lifecycle with camera release handled during worker shutdown
  • โœ… Red/green OpenCV skeleton overlays and a live FALL DETECTED banner


๐Ÿ› ๏ธ Tech Stack

๐Ÿ•น๏ธ Game Dev & 3D

๐Ÿ Languages & Computer Vision

๐ŸŽฌ Creative & Post-Production

๐Ÿ› ๏ธ Environment & Tools


๐Ÿ“Š Stats

GitHub Streak

GitHub stats ย  Top languages

๐ŸŒ Connect


๐Ÿ Contribution Snake

snake gif


engineered in code, directed in daydreams

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  1. Augmentr Augmentr Public

    Web app for solving and visualizing systems of linear equations, built with Next.js, TypeScript, and a Python/FastAPI numerical core.

    Python 9

  2. Vertebrate Vertebrate Public

    Real-time, stateless human fall detection desktop application utilizing YOLOv11 pose estimation, OpenCV, and PySide6.

    Python 8

  3. Metacritic-al Metacritic-al Public

    A zero-backend web app utilizing Next.js static exports and a client-side procedural engine to create shareable, deterministic movie review cards.

    TypeScript 8

  4. Metamorphosis Metamorphosis Public

    Imports a MetaHuman head DNA (head, eyes, teeth, one object + material slot each, original facial deformation rig, face board with widgets) and bakes RigLogic into native Blender drivers.

    Python 5

  5. Gaslightr Gaslightr Public

    Native Adobe Photoshop hybrid plugin (UXP Frontend + C++ Native Backend) that implements NVIDIA's DLSS 5 Neural Rendering pipeline for static 2D images.

    C++ 8

  6. Mirage Mirage Public

    Wrap a rigged template mesh onto a custom target, and get a flawless weight transfer for free.

    Python 7