Skip to content
@Unity-Technologies

Unity Technologies

Popular repositories Loading

  1. ml-agents ml-agents Public

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

    C# 19.8k 4.5k

  2. UnityCsReference UnityCsReference Public

    Unity C# reference source code.

    C# 13.1k 2.5k

  3. EntityComponentSystemSamples EntityComponentSystemSamples Public

    C# 8.2k 1.7k

  4. FPSSample FPSSample Public

    A first person multiplayer shooter example project in Unity

    C# 5.1k 1.9k

  5. PostProcessing PostProcessing Public archive

    Post Processing Stack

    C# 3.7k 735

  6. arfoundation-samples arfoundation-samples Public

    Example content for Unity projects based on AR Foundation

    C# 3.4k 1.2k

Repositories

Showing 10 of 815 repositories
  • 2d-gamedemo-robodash Public

    Robodash!

    Unity-Technologies/2d-gamedemo-robodash's past year of commit activity
    C# 208 MIT 36 3 0 Updated Nov 3, 2026
  • multiplayer-community-contributions Public

    Community contributions to Unity Multiplayer Networking products and services.

    Unity-Technologies/multiplayer-community-contributions's past year of commit activity
    C# 561 MIT 197 73 11 Updated Nov 3, 2026
  • ECS-Network-Racing-Sample Public

    ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

    Unity-Technologies/ECS-Network-Racing-Sample's past year of commit activity
    C# 768 146 1 0 Updated Nov 2, 2026
  • Unity-Technologies/EntityComponentSystemSamples's past year of commit activity
    C# 8,212 1,721 62 5 Updated Nov 2, 2026
  • gpui-ce Public Forked from gpui-ce/gpui-ce

    GPUI – Community Edition

    Unity-Technologies/gpui-ce's past year of commit activity
    Rust 1 Apache-2.0 157 0 0 Updated Nov 2, 2026
  • mono Public Forked from mono/mono

    Mono open source ECMA CLI, C# and .NET implementation.

    Unity-Technologies/mono's past year of commit activity
    C# 1,312 3,920 0 33 Updated Nov 2, 2026
  • InputSystem Public

    An efficient and versatile input system for Unity.

    Unity-Technologies/InputSystem's past year of commit activity
    C# 1,527 341 3 55 Updated Nov 2, 2026
  • com.unity.netcode.gameobjects Public

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

    Unity-Technologies/com.unity.netcode.gameobjects's past year of commit activity
    C# 2,333 465 37 33 Updated Nov 2, 2026
  • com.unity.formats.alembic Public

    Alembic importer and exporter plugin for Unity

    Unity-Technologies/com.unity.formats.alembic's past year of commit activity
    C# 807 168 0 5 Updated Nov 2, 2026
  • com.unity.usd-toolkit Public

    A C# integration layer for connecting Unity to OpenUSD ecosystem. Wraps Pixar's OpenUSD 26.05 native binaries via P/Invoke so Unity can read, write, and round-trip USD stages authored for or consumed by Simulation pipelines, including live scene sync between Unity Runtime and Nvidia Isaac Sim.

    Unity-Technologies/com.unity.usd-toolkit's past year of commit activity
    C# 48 7 1 0 Updated Nov 2, 2026