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Overload-Technologies
Overload
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Comfortable display density
Compact display density
A Navigation Gizmo.
Feature
Overload-Technologies/Overload#871
·
Filter by author
Paaanaaamaaa
opened
on Oct 2, 2026
Crash when a physical component is removed from its own collision or trigger event
Bug
Overload-Technologies/Overload#866
·
Filter by author
Gopmyc
opened
on Sep 28, 2026
2
Continuous collision detection mode has no effect
Bug
Overload-Technologies/Overload#865
·
Filter by author
Gopmyc
opened
on Sep 28, 2026
Crash when a physical component is removed from a collision or trigger event
Bug
Overload-Technologies/Overload#864
·
Filter by author
Gopmyc
opened
on Sep 28, 2026
Physical actors with a parent drift away during simulation
Bug
Overload-Technologies/Overload#863
·
Filter by author
Gopmyc
opened
on Sep 28, 2026
Atmosphere sky is computed for all the pixels, even the pixels hidden by the geometry
Bug
Overload-Technologies/Overload#861
·
Filter by author
Gopmyc
opened
on Sep 24, 2026
Shadow pass draws all the shadow casters of the scene, even outside of the shadow frustum
Bug
Overload-Technologies/Overload#860
·
Filter by author
Gopmyc
opened
on Sep 24, 2026
Engine UBO is updated at each draw call, which forces a CPU/GPU synchronization
Bug
Overload-Technologies/Overload#859
·
Filter by author
Gopmyc
opened
on Sep 24, 2026
Default editor layout broken when launching OvEditor with a project path argument
Good First Issue
Bug
Overload-Technologies/Overload#858
·
Filter by author
Gopmyc
opened
on Sep 24, 2026
7
Let scripts disable collisions between two actors
Feature
Overload-Technologies/Overload#856
·
Filter by author
Gopmyc
opened
on Sep 21, 2026
1
Add Gamepad/Controller Support to InputManager
Feature
Overload-Technologies/Overload#855
·
Filter by author
Paaanaaamaaa
opened
on Sep 21, 2026
1
Using an actor from Lua after destroying it reads freed memory
Good First Issue
Bug
Overload-Technologies/Overload#850
·
Filter by author
Gopmyc
opened
on Sep 13, 2026
·
2.0
19
Get typed characters and key repeats from Lua
Feature
Overload-Technologies/Overload#848
·
Filter by author
Gopmyc
opened
on Sep 13, 2026
Add the missing standard editor shortcuts
Feature
Overload-Technologies/Overload#839
·
Filter by author
Gopmyc
opened
on Sep 8, 2026
Expose script loading to the Lua API
Feature
Overload-Technologies/Overload#838
·
Filter by author
Gopmyc
opened
on Sep 8, 2026
·
2.0
1
lua_pushnil invoked with null lua_State in ExecuteLuaFunction
Bug
Overload-Technologies/Overload#829
·
Filter by author
Gopmyc
opened
on Aug 28, 2026
Crash in OvEditor calling Scene:FindActorByName from Lua : access violation in sol (null userdata)
Bug
Overload-Technologies/Overload#828
·
Filter by author
Gopmyc
opened
on Aug 28, 2026
Failing shader compilation with Nvidia GeForce GT 630M
Graphics
Bug
Overload-Technologies/Overload#821
·
Filter by author
yahiamoh-dev
opened
on May 30, 2026
Add
GetComponent(type)
and
GetBehaviour(type)
to the Actor Lua bindings
Feature
Overload-Technologies/Overload#777
·
Filter by author
Gopmyc
opened
on Apr 24, 2026
Material preview before drop with optional outline
Feature
Overload-Technologies/Overload#746
·
Filter by author
Gopmyc
opened
on Apr 20, 2026
2
[SORT ME] Miscellaneous
Task
Overload-Technologies/Overload#689
·
Filter by author
adriengivry
opened
on Apr 13, 2026
Option to remap model's material to non-embedded materials
Graphics
QoL
Feature
Overload-Technologies/Overload#679
·
Filter by author
adriengivry
opened
on Apr 10, 2026
Update
CModelRenderer
to expose its
m_modelChangeEvent
Refactoring
Feature
Overload-Technologies/Overload#656
·
Filter by author
adriengivry
opened
on Apr 5, 2026
Remove duplicated default model flags
Cleanup
Task
Overload-Technologies/Overload#655
·
Filter by author
adriengivry
opened
on Apr 5, 2026
Camera Mesh renders broken on NVIDIA RTX 4060
Bug
Overload-Technologies/Overload#646
·
Filter by author
tccountus
opened
on Mar 14, 2026
14
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