Spawnpoint Setup is a Roblox script that creates and configures a reliable default spawn pad in a Roblox place. This Roblox script uses a server-side SpawnLocation, keeps it anchored and enabled, and updates an existing spawn instead of creating duplicates.
- Open your place in Roblox Studio.
- In Explorer, create or select
ServerScriptService. - Add a server
ScriptinsideServerScriptService. - Copy the contents of
ServerScriptService/SpawnLocation.server.luainto the script. - Save the place and start a play test.
The script creates Workspace.DefaultSpawn automatically when the place runs.
- Start a server play test in Roblox Studio.
- The script checks
Workspacefor an object namedDefaultSpawn. - If the object is missing, the script creates a
SpawnLocation. - If an object with that name exists but is not a
SpawnLocation, the script removes it and creates the correct object. - If the spawn already exists, the script updates its settings without creating a duplicate.
The default spawn is configured as follows:
- Position:
(0, 3, 0) - Size:
6, 1, 6 - Anchored: enabled
- Can collide: enabled
- Neutral: enabled
- Enabled: enabled
- Team change on touch: disabled
- Spawn duration:
0 - Material: Neon
- Color: Bright green
- Transparency:
0
To customize the spawn, edit these constants near the top of SpawnLocation.server.lua:
SPAWN_POSITIONchanges the center position.SPAWN_SIZEchanges the dimensions.SPAWN_NAMEchanges the object name.
More Roblox script projects by EnderDevelopment: https://github.com/EnderDevelopment