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Lighting effect on terrain? #7435
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larsmaxfield
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Not on the terrain mesh. What you can do without leaving the library is a |
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Has anyone implemented lighting of terrain directly in maplibre-gl-js, or perhaps see a path towards doing so?
Something similar to how the surface reflects light in deck.gl TerrainLayer:
I'd like to enhance our users' perception of 3D surfaces beyond hillshading and the parallax caused by 3D movement, but I'd like to stay within the mechanisms of this library.
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